A representation of a propeller on the robot More...
Public Member Functions | |
void | GetPropellerFacingDirection (out double x, out double y, out double z) |
Returns a unit vector representing the direction that this propeller pushes the robot when the current speed is more than zero. This unit vector is relative to the robot, not the world. More... | |
void | GetOffsetFromRobotCenterOfMass (out double x, out double y, out double z) |
Returns the offset from the center of this propeller to the robot's center of mass, in meters. This vector is relative to the robot, not the world. More... | |
Properties | |
IRobotExplorer | Robot [get] |
The robot this propeller is attached to More... | |
int | PropellerIndex [get] |
The index of this propeller in the robot's list of propellers More... | |
double | MinSpeed [get] |
Minimum rotational speed of the propeller, in degrees per second (can be negative) More... | |
double | MaxSpeed [get] |
Maximum rotational speed of the propeller, in degrees per second More... | |
double | CurrentSpeed [get] |
Current rotational speed of the propeller, in degrees per second More... | |
double | TargetSpeed [get, set] |
The target rotational speed of the propeller, in degrees per second More... | |
double | HoverSpeed [get] |
The rotational speed of the propeller needed for the robot to hover, if propeller is facing up If this is not an upward-facing propeller, the Hover Speed will be zero More... | |
A representation of a propeller on the robot
void IRobotPropeller.GetOffsetFromRobotCenterOfMass | ( | out double | x, |
out double | y, | ||
out double | z | ||
) |
Returns the offset from the center of this propeller to the robot's center of mass, in meters.
This vector is relative to the robot, not the world.
void IRobotPropeller.GetPropellerFacingDirection | ( | out double | x, |
out double | y, | ||
out double | z | ||
) |
Returns a unit vector representing the direction that this propeller pushes the robot when the current speed is more than zero. This unit vector is relative to the robot, not the world.
|
get |
Current rotational speed of the propeller, in degrees per second
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get |
The rotational speed of the propeller needed for the robot to hover, if propeller is facing up If this is not an upward-facing propeller, the Hover Speed will be zero
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get |
Maximum rotational speed of the propeller, in degrees per second
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get |
Minimum rotational speed of the propeller, in degrees per second (can be negative)
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get |
The index of this propeller in the robot's list of propellers
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get |
The robot this propeller is attached to
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getset |
The target rotational speed of the propeller, in degrees per second