Virtual Robot Racing League

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VRRL

VRRL Software Revision History

A note about versions codes: Versions are split into 4 numbers (i.e. "v1.0.0.0"). These numbers are referred to, respectively, as the Major version, the Minor version, the Build version, and the Revision version. The major version will rarely change. It will be 0 for preview builds and 1 for full-release. The minor version will only increase when there's a major new addition or change of features. The build version will be updated with any minor addition or update to features that might break previous code. The Revision version is increased when a change is made that does not break any existing code (i.e. new maps). So, when the first three increase, it is possible that pre-existing AI code won't build and will need to be updated, but if only the Revision version changes, everything should be fully backwards-compatible.


Upcoming Announced Features


v0.1.1.1

Testbed Patch
Released 2020-07-02

Fixed collision balance.
Removed penalties outside of race state.


v0.1.1.0

Feature Update
Released 2020-07-01

Added cinematic mode
Fixed collision issue with Rover's physics setup.
Added collider for Rover's ram bar
Added confetti at goals on non-intro levels
Fixed serious issue with unorthodox-direction distance sensors
Added option to show visible lasers for distance sensors
Added penalties for collisions


v0.1.0.1

Testbed Patch
Released 2020-06-28

Added exit program buttons to main menu and simulation results screens for easy exit.


v0.1.0.0

Initial Preview Build
Released 2020-06-27

The initial release of the API and Testbed, with three robots that have two arenas each.